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Ideas and Tools in Material Space - an extended spatial model of creativity

Conference contribution
Authors Palle Dahlstedt
Published in M. Boden, M. D'Inverno and J. McCormack (Eds): Computational Creativity: An Interdisciplinary Approach, Dagstuhl Seminar Proceedings 09291, Schloss Dagstuhl - Leibniz-Zentrum fuer Informatik, Germany
ISSN 1862-4405
Publication year 2009
Published at Department of Applied Information Technology (GU)
Academy of Music and Drama
Language en
Keywords Creativity, computational creativity, topology, spatial model
Subject categories Computer Science, Cognitive science, Arts


In this paper I propose a spatial framework for thinking about creative processes, both actual and computer modeled, which combines the conceptual dimensions of a work with the implications of the artistic tools we are using and the material in which the work is created. The paper is not about the novelty aspect of creativity, and not (so much) about the social and cultural aspects. It concentrates on what goes on in the mind of an artist during the birth and development of an artwork in an iterated interplay between concept and material form. It is primarily based on experience from sound, music and visual art, but I believe the ideas are applicable to many other domains, and could possibly form the basis of computational models of creativity.

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