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Sidan uppdaterades: 2012-09-11 15:12
Författare |
Palle Dahlstedt Per Anders Nilsson Gino Robair |
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Publicerad i | Concert performance at the 15th International Conference of New Interfaces for Musical Expression (NIME'15) |
Förlag | Louisiana State University |
Förlagsort | Baton Rouge, LA, USA |
Publiceringsår | 2015 |
Publicerad vid |
Institutionen för tillämpad informationsteknologi (GU) Högskolan för scen och musik |
Språk | en |
Ämnesord | improvisation, systemic improvisation, generative score, comprovisation, game piece |
Ämneskategorier | Övrig informationsteknik, Musik |
The Bucket System is a new work centered around a computer-mediated ensemble improvisation system. We call this “systemic improvisation”, where there is no predetermined timeline or predefined musical content. The music emerges from the dynamics of the system in an encounter with the personalities of the players. It comes out of a tradition of structured free ensemble improvisation practices, a.k.a comprovisation in addition to influences from experimental and avant-garde music practices of the post World War 2 period. The Bucket System is a signaling system between musicians, based on a set of McMillen QuNeo:s controllers as both input and output interfaces together with custom software implemented in Pure Data. It allows for a new kind of on-stage compositional/ improvisation interaction within a group of acoustic or electronic musicians.