Länkstig

Jonas Landgren

Universitetslektor

Institutionen för tillämpad IT, avd Informatik
Telefon
Besöksadress
Forskningsgången 6
417 56 Göteborg
Postadress
Box 100
412 96 Göteborg

Om Jonas Landgren

Associate professor in informatics / information systems

Research on digitalization in high-stakes organizational environments

Jonas Landgren is an associate professor (PhD in 2007). He has held positions as an assistant professor and later as an associate professor in Interaction Design at Chalmers University of Technology from 2011 to 2017. His entrepreneurial spirit is evidenced by the founding of a commercial spin-off company that capitalizes on his research in crisis response and information technology. He has served in different managerial roles including head of the interaction design division (2012-2016) as well as as the head of department at the dept of applied IT (2018-2021). Jonas is currently (2022 - ongoing) program coordinator for the Systemvetarprogrammet/Information systems programme (BSc-level).

Landgren’s scholarly pursuits are interdisciplinary, blending Information Systems (IS) with Human-Computer Interaction (HCI). His research can be described along two major and interrelated directions, both centred on the design and use of digital technologies in high-stakes societal practices. His work is interdisciplinary, combining perspectives from Information Systems and Human–Computer Interaction, and is grounded in practice-based, empirically driven research. 

Digital technologies in sports

One major direction of Jonas’ research focuses on digital technologies in sports. In this line of work, he studies the design and use of digital technologies in team sports and endurance sports, and how these technologies change, enhance, and support how sport is performed, consumed, and organised. A primary analytical focus is the relationship between athletes and coaches, and how this relationship is shaped by data-driven technologies such as wearables, performance analysis systems, and emerging AI-based tools. Jonas examines how digital technologies influence training practices, performance assessment, decision-making, learning processes, and athlete identity, with particular attention to the everyday use of digital technologies in sporting contexts.

This research is mainly conducted in a Swedish context and in close collaboration with Swedish sports organisations, enabling long-term engagement with both practitioners and governing bodies.

Studies:

  • Digital practices in Swedish sports (2025– , ongoing)
  • Running with generative AI (2025– , ongoing), in collaboration with Stockholm University and Ono Academic College.
  • Running in virtual reality, (2024–2025, completed) [paper]

 

Digital technologies in civil defence and digital resilience

The second direction of Jonas’ research focuses on civil defence and the role of digital technologies in organising and sustaining societal functions in times of crisis, armed conflict, and war. This research investigates how digital infrastructures, platforms, and everyday digital technologies are re-designed and used when ordinary societal structures are under extreme pressure.

The primary focus is on voluntary organisations and civil society actors, and how these actors can organise, coordinate, and become critical components of civil defence during crises. Jonas studies how latent and informal infrastructures emerge, how responsibilities shift between public authorities and non-state actors, and how digital technologies enable rapid adaptation under conditions of uncertainty, risk, and scarcity.

Empirically, this research spans Sweden, Ukraine, and Israel, allowing to develop comparative insights into how recent armed conflicts and security crises affect civil society, voluntary engagement, and organisational resilience across different national contexts.

Studies:

  • Latent infrastructures in civil defence (starting 2026), in collaboration with regional authorities
  • Volunteer medical teams (2025– , ongoing), in collaboration with Ben-Gurion University
  • Algorithmic violence targeting civil defence actors (2025 -, ongoing)

Teaching:

TIA161 - Digital innovation in sports, masters level

TIG311 - Digitalization in society, bachelor level

TIG330 - Design and AI, bachelor level

Popular science:

- Podden Sport + Digitalisering [Spotify]

- Personlig webbsida med fokus på forskningen [länk]

- IT, krishantering och Corona [podd]

https://www.linkedin.com/in/jonaslandgren/